Render Programmer

Machinegames Sweden AB

Uppsala, Uppsala län
Vanlig anställning - Heltid - Tills vidare
Fast månads- vecko- eller timlön
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About this role

Overview MachineGames is looking for an experienced Render Programmer to join our team. In this role you will be instrumental in developing our upcoming AAA-titles together with a group of experienced game developers. In this role you will be reporting to our Lead Render Programmer. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance - We practice an open door policy - We deliver what we promise - We give constructive and actionable feedback - We practice ownership and accountability - We learn from our mistakes. This is a permanent position, in an onsite capacity from either our Uppsala or Sundsvall office, starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or are not currently residing in Sweden. Responsibilities • Implement new GPU-driven systems, taking into consideration performance and quality of these. • Stay up to date with rendering techniques and how they can be utilized in the projects. • Identify bottlenecks through profiling to find areas of improvement. • Making sure that features are working across a wide range of hardware and configurations. • Collaborate with departments such as lighting, VFX and others to help realize the artistic vision. • Partake in discussions on feature development. • Taking ownership of written code and providing guidance and help to users. Qualifications • Minimum 1 shipped title in the games industry credited as a Render Programmer or equivalent • Good C++ skills • Good HLSL or GLSL skills • Excellent problem-solving skills • Excellent 3D math skills • Excellent ability to work with others • Comfortable using tools such as PIX, Nsight or RenderDoc • Good organization and time management skills • Excellent oral and written communication skills in English • Self-motivated team player with very strong work ethic and cooperative attitude • Passion for making GREAT games • CV and Cover Letter in English Preferred Skills • BS in Engineering, Computer Science, Mathematics or comparable work experience • Prior experience with idTech or other proprietary engine
Systemutvecklare/Programmerare Data/IT
Posted 3 Nov 2025 • 1 views

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